From the 90’s to now Mario becomes to the Super Mario Galaxy. The combination of Super Mario Galaxy's polished controls and innovative power-ups managed to bring back some of the excitement I hadn't felt for the franchise since the Super Mario World games from the 1990s. And now with the release of Super Mario Galaxy 2, with the struggle to perfect 3D platforming controls finally behind them, it feels like they were able to focus on being creative. This focus on new power-ups, level design, and imaginative control, combined with some fun throwbacks for Mario series fans, makes for one hell of a ride and an even better game than Super Mario Galaxy. For me, I think it's an even better game than my previous series favorite, Super Mario World.
Super Mario Galaxy is set in outer space, where Mario travels from galaxy to galaxy in order to collect Power Stars, which are earned by completing quests or defeating enemies. Each galaxy contains a number of planets and other space matter for the player to explore. The game uses a new physics system that allows for a unique feature: each celestial object has its own gravitational force, allowing the player to completely circumnavigate rounded or irregular planetoids, walking sideways or upside down. The player can usually jump from one independent object and fall towards another one nearby. Though the main gameplay and physics are in 3D, there are several areas in the game in which the player's movements are restricted to a 2-dimensional plane, an element reminiscent of 2D Mario games.
The game's main hub is the Comet Observatory, a spaceship which contains six themed domes that provide access to the forty-two galaxies available in the game. When the player first begins the game, access is available to only a few galaxies. However, as more Power Stars are collected, more galaxies become available to the player. Some galaxies are accessed through special means; for example, the star-shaped creatures called "Hungry Lumas" will transform into new galaxies once they are fed enough Star Bits (small, collectible objects that serve as weapons and currency in the game). The Hungry Lumas may also appear within the galaxy, and when they are fed enough Star Bits, they will transform into other planetary bodies which will contain some form of puzzle or challenge which will reward Mario with a Power Star when completed. When 120 Power Stars are collected, the player has the ability to play through again as Mario's brother Luigi. Gameplay is slightly different while playing as Luigi, as some obstacles can be harder or easier to overcome. Once 120 Power Stars are collected with both characters, the player is rewarded one additional challenge for Mario and Luigi to complete, as well as two commemorative pictures that can be sent to the Wii Message Board upon each brother completing the challenge.
There are five "Prankster Comets" that appear periodically ("Speedy", "Daredevil", "Cosmic", "Fast Foe" and "Purple"). When one of them comes into orbit with a galaxy, a special challenge is initiated that leads to an extra Power Star. The Speedy Comet challenges the player to replay an episode within a varying time limit. The Daredevil Comet has the player replay a section of a level with Mario's maximum health reduced to one unit, meaning that the player must complete the objective without being damaged once. The Cosmic Comet pits the player in a race against a doppelgänger of Mario (or Luigi) to a Power Star. The Fast Foe Comet makes a galaxy's enemies twice as fast and thus harder to avoid. The Purple Comet, accessible only after completing the main story, allots 100 purple coins (or 150, though only 100 have to be collected) across an area of each of the 15 six-star galaxies for the player to collect, sometimes within a time limit.
Actually, the level-to-level progression of Super Mario Galaxy 2 turns out to be even bigger and more exciting than it was in the old days. The absolute best aspect of the game is that it feels like Nintendo's magicians had a field day making it. There is always something to wow you around every corner. Just when you've come off the high of one level's innovations, or one power-up's new possibilities, the game throws another at you. What's amazing is that Super Mario Galaxy 2 doesn't stop wowing you with wild creativity until it's over.
If you're looking for the negative section in this review, you're not going to find it; I have nothing bad to say. Going in, I expected to call Nintendo out for treading water, revisiting Super Mario Galaxy in this sequel. They didn't, though. Instead, they poured in the same creativity and imagination that made me fall in love with games like Super Mario Bros. 3 and Super Mario World. To me, it feels like they finally felt the freedom and comfort in 3D platforming to get back to that Nintendo magic that we all remember. The end result is a galaxy of surprise after surprise, all coming together in a game that tops even my past favorites, making this the best Mario game Nintendo has released. Everything you've ever loved and more about the Mario series is here, and you'll be missing out on something truly special by passing on this game.
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