2010-10-24

Castlevania: Lords of Shadow Review part2

The game not only plays fresh, it looks crisp and clean. Sure, there are the occasional visual hiccups that we find in just about every game, but overall you’ll play through jaw-dropping vistas comprised of wintery mountains, ruined forests, and much more. Indeed, if there are any complaints about the visuals, it’s that there is almost too much action to see what’s going on in the background. For instance, we started to slow down about the second chapter. We realized we were blazing through the game’s shorter levels, without really glancing at what was going on around us. When we witnessed the beautiful snow drifts and flakes that appeared to fall through the screen, we knew we found something worth looking at.

The soundtrack is also beautiful, capturing the strings and deep sounds of an equally dark tale. After a while, the music starts to repeat a bit, especially during combat sequences, but that’s just fine with us as it sets the perfect mood for fighting werewolves and the various beasts you’ll come up against. Meanwhile, boss battles have a strong resemblance to Shadow of the Colossus, such as climbing on top of giant stone beasts or slaying Lycan chiefs. Even if these boss battles are reminiscent of other great games, we loved fighting through some of the more epic moments. Keep in mind, the game is exceedingly tough and will test your skills to the limit. Sure, at the beginning you can get by on just slashing your way through countless enemies, but venture past the first few levels and you’ll quickly have to learn how to dodge, throw a dagger, and use magic effectively in combat.

And, thus brings us to a shining moment in Castlevania: the magic. The game mixes light and shadow magic to give the player greater freedom with how to progress through each level and each battle. Light magic essentially restores your health pool with each successful attack, while shadow magic enhances Gabriel’s strength, turning him in to a true killing machine. Of course, you’ll need to fill up your magic bars, one for each set of magic, by stringing together successful stringing together successful attacks without taking any damage—also known as the focus ability. This can be tricky, and again requires a bit of skill to get down.

PS3-DualShock-3-Wireless-Controller-Game Accessories

Of course, all isn’t perfect and the perhaps our biggest gripe with Castlevania rests in its desire to mimic a certain PlayStation 3 masterpiece.

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