Ask the editors of Japanese game magazine Famitsu what their favorite Nintendo 3DS launch game is, and the answer's pretty clear. "The play style hasn't changed much from the old game, but Nintendogs + Cats still has plenty of new surprises," one of them wrote in this week's new issue. "The 'cute' level of the puppies and kittens has really shot up from the first one, and just watching their expressions and mannerisms is a great stress relief."
The Nintendo 3DS pet-raising sequel netted two 10's and two 9's from the magazine's review crew for a total of 38 points. That's not quite the perfect 40/40 score that Famitsu gave the original Nintendogs in 2005, but it was still enough to outscore the rest of the games hitting Japanese stores alongside the Nintendo 3DS system this Saturday. (The US launch won't be until March 27.)
As for the rest of the Japan launch lineup, the picture Famitsu painted largely seemed to be "if you like the franchise, you might as well buy the 3DS version of it." "Super Monkey Ball's motion sensor controls are kind of nice," another reviewer said. "It's not really suited for 3D, but the rush you get when you're right on the edge of falling is still fun as always." Meanwhile, "Ridge Racer 3D brings you back to the Ridge of a simpler time -- which sounds like a slam, but it's true. From the competition to the drifting, it encapsulates what makes racing games fun really well."
Some more quotes from Famitsu's Nintendo 3DS game reviews:
- Super Street Fighter IV: "The way you can use the touch screen to launch even charge moves in an instant is actually kind of revolutionary for the series, a change that I think could lead to some neat new tactics. Despite that, the controls can still be very difficult at times, even with the ability to redefine buttons. Whether you're able to overlook that will define your overall the opinion of the game."
- Dynasty Warriors Nintendo 3DS: "Nothing has changed much in the DW formula, but switching between characters while shouting out orders to your side gives this game a new sort of real-time strategy feel. Going 3D makes it easier to gauge positioning between yourself and enemies, which makes the game easier overall."
- Nintendogs + Cats: "The sheer fuzziness factor on all the pets is too cute. Watching them totter around in 3D is so calming, and the act of petting them has much more of a you-are-there feel to it. Keeping a dog and cat together gives you a huge number of must-see moments, and the ability to interact quickly and easily with other pet owners is great."
- Professor Layton and the Mask of Miracle: "The simple interface and screen setup is similar to the rest of the series and put together very well. The animated parts are in 3D and there are a variety of new features and game gimmicks, but the play style hasn't changed much. It's a natural progression for the series, 3D support included."
- Super Monkey Ball Nintendo 3DS: "Having three different games to enjoy is great, although the Monkey Fight and Race bits are rehashes of other titles and not all that exciting. The core Monkey Ball game, though, uses 3D in a variety of gimmicks and traps to make the whole experience a lot more impactful and exciting. It's simple to learn and highly addictive."
- Ridge Racer 3D: "The courses are full of floaty jumps and other gimmicks to get you inside the game more. Racing across them is pretty fun, and the drifting (which tends to throw off beginners in other games) is simple to pull off. The rival cars you race in Grand Prix mode and so on are pretty tough, though, and I wonder if the game's still too hard overall. A difficulty selection would have been nice."


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